ooooOOOOOooooooh!
Jun. 7th, 2007 10:34 pmI made my first sculpted prim texture last night, using Rokuro, available here. It's a very simple program that allows to you manipulate a cross section of a circular object and then create a texture file from it that can be used for a sculpted prim. The interface is a little crude and not entirely intuitive, but is pretty easy once you get the hang of it.
They just released an OSX version and I pounced on it the moment I found out it existed. Miles told me--I was so excited I logged out just so I could download and play with it and then logged back in to try out the result. I made a martini glass. A one prim martini glass. Groovy.

It's a little odd up close, but that seems to be a function of the whole sculpted prim thingy. From a distance, it looks just fine. Not bad for a first effort, if I do say so myself.
I just played with it to create a base for the mod chair I've been working on for as many ages. I also tried out a neat trick--testing textures on the Beta Grid so you can try them without spending the Lindenage. I'll have to remember that one in future.
I think I may attempt making a vase. Just because I can.
They just released an OSX version and I pounced on it the moment I found out it existed. Miles told me--I was so excited I logged out just so I could download and play with it and then logged back in to try out the result. I made a martini glass. A one prim martini glass. Groovy.

It's a little odd up close, but that seems to be a function of the whole sculpted prim thingy. From a distance, it looks just fine. Not bad for a first effort, if I do say so myself.
I just played with it to create a base for the mod chair I've been working on for as many ages. I also tried out a neat trick--testing textures on the Beta Grid so you can try them without spending the Lindenage. I'll have to remember that one in future.
I think I may attempt making a vase. Just because I can.